Josh-CO Dev

Solving the worlds problems one line of code at a time.

XNA – Simple Screen Management

1 Comment


I’ve spent a lot of time searching around for screen management solutions and have found that almost everyone points you to Microsoft’s solution. Personally, I always felt that Microsoft’s was overkill for the average programmer and a lot more than most people need. I would also argue that most people who implement it probably don’t even understand what it is doing. A while back I ran into a blog post that proposed a simple way to do handle screen management here. I’ve used this code in several projects and it has always worked great and without fail, be sure you check it out!

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One thought on “XNA – Simple Screen Management

  1. how to load a image in class screen1
    texture = Content.Load(“StartScreen”); in class screen1

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