Josh-CO Dev

Solving the worlds problems one line of code at a time.

XNA – Simple Screen Management

1 Comment

I’ve spent a lot of time searching around for screen management solutions and have found that almost everyone points you to Microsoft’s solution. Personally, I always felt that Microsoft’s was overkill for the average programmer and a lot more than most people need. I would also argue that most people who implement it probably don’t even understand what it is doing. A while back I ran into a blog post that proposed a simple way to do handle screen management here. I’ve used this code in several projects and it has always worked great and without fail, be sure you check it out!


One thought on “XNA – Simple Screen Management

  1. how to load a image in class screen1
    texture = Content.Load(“StartScreen”); in class screen1

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