Josh-CO Dev

Solving the worlds problems one line of code at a time.

Unnamed Farm Game Demo 1

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I’ve been hard at work this week trying to get more work done on my yet to be named farm game. The biggest thing that I have in place now is the inventory system. Right now, I only have 6 slots enabled, but that can easily be increased. When you collide with an item, it will find the next available inventory spot and add the item. If you already have the item, it simply add another. There is also the option to drop an item. Dropping the item will cause it to actually remove from the inventory and appear on the screen. Let me know what you all think so far!

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